Top 50 Advanced C# Interview Questions You Must Prepare 19.Mar.2024

In order to maintain security and type safety, C# does not support pointer generally. But by using unsafe keyword we can define an unsafe context in which pointer can be used. The unsafe code or unmanaged code is a code block that uses a pointer variable. In the CLR, unsafe code is referred to as unverifiable code. In C#, the unsafe code is not necessarily dangerous. The CLR does not verify its safety. The CLR will only execute the unsafe code if it is within a fully trusted assembly. If we use unsafe code, it is our own responsibility to ensure that the code does not introduce security risks or pointer errors.

System.Array.CopyTo()-->It require a destination array to be existed before and it must be capable to hold all the elements in the source array from the index that is specified to copy from the source array.

System.Array.Clone()-->It does not require the destination array to be existed as it creates a new one from scratch.

Note-These both are used as a shallow copy.

Reflection is a process by which a computer program can monitor and modify its own structure and behavior. It is a way to explore the structure of assemblies at run time (classes, resources, methods). Reflection is the capability to find out the information about objects, metadata, and application details (assemblies) at run-time. We need to include System.Reflection namespace to perform reflections in C#. For example consider the following C# codes, which will returns some meta information’s.

public class MyClass

{

    public virtual int Add(int numb1, int numb2)

    {                

        return numb1 + numb2;

    }

    public virtual int Subtract(int numb1, int numb2)

    {

        return numb1 - numb2;

    }

}

static void Main(string[] args)

{

    MyClass oMyClass = new MyClass();

    //Type information.

    Type oMyType = oMyClass.GetType();

    //Method information.

MethodInfo oMyMethodInfo = oMyType.GetMethod("Subtract");

Console.WriteLine("nType information:" + oMyType.FullName);

 Console.WriteLine("nMethod info:" + oMyMethodInfo.Name);            

Console.Read();

}

Generic provides lot of advantages during programming. We should use generics for the following reasons:

  • It allows creating class, methods which are type-safe
  • It is faster. Because it reduce boxing/un-boxing
  • It increase the code performance
  • It helps to maximize code reuse, and type safety

Serialization is used in the following purposes:

  • To pass an object from on application to another
  • In SOAP based web services
  • To trfer data through cross platforms, cross devices

When we want to trport an object through network then we need to convert the object into a stream of bytes. Serialization is a process to convert a complex objects into stream of bytes for storage (database, file, cache, etc) or trfer. Its main purpose is to save the state of an object.

De-serialization is the reverse process of creating an object from a stream of bytes to their original form.

In .NET, Assembly versioning allows the application to specify not only the library it needs to run ,but also the version of the assembly.

For This,First we call the Sort () method and then call Reverse() Methods.

The dynamic is a keyword which was introduced in .NET 4.@Computer programming languages are two types: strongly typed and dynamically typed. In strongly types all types checks are happened at compile time, in dynamic types all types of checks are happened at run time.

For example consider the following code

dynamic x = "c#";

x++;

It will not provide error at compile time but will provide error at run time.

Sometimes we need to work with related objects for data storage and retrieval. There are two ways to work with related objects. One is array and another one is collections. Arrays are most useful for creating and working with a fixed number of strongly-typed objects. Collections are enhancement of array which provides a more flexible way to work with groups of objects.

The Microsoft .NET framework provides specialized classes for data storage and retrieval. Collections are one of them. Collection is a data structure that holds data in different ways. Collections are two types. One is standard collections, which is found under System.Collections namespace and another one is generic collections, which is found under System.Collections.Generic namespace.The generic collections are more flexible and preferable to work with data.

Some commonly used collections under System.Collections namespace are given bellow:

  • ArrayList
  • SortedList
  • Hashtable
  • Stack
  • Queue
  • BitArray

Unsafe code cannot be executed in an un-trusted environment. For example, we cannot run unsafe code directly from the Internet.

No, we use interface for this purpose.

The Microsoft .Net Framework allows creating custom attributes that can be used to store declarative information and can be retrieved at run-time.

For compiling unsafe code, we have to specify the /unsafe command-line switch with command-line compiler.

For example: to compile a program named “myClass.cs” containing unsafe code the command line command is:

csc /unsafe myClass.cs

In Visual Studio IDE at first we need to enable use of unsafe code in the project properties.

The steps are given bellow:

  1. Open project properties
  2. Click on the Build tab
  3. Select the option “Allow unsafe code”

Serialization is used to save session state in ASP.NET applications, to copy objects to the clipboard in Windows Forms. It is also used to pass objects from one application domain to another. Web services uses serialization.

In c#, we use a colon (:) and then the name of the base class.

Both Reflection and dynamic are used to operate on an object during run time. But they have some differences:

  • Dynamic uses reflection internally
  • Reflection can invoke both public and private members of an object. But dynamic can only invoke public members of an object

Yes, first create class as public and make it's method sealed.

The biggest practical use of the dynamic keyword is when we operate on MS Office.

Value and it's datatype(it depends whatever variable we are changing).

In an interface, all methods must be abstract but in abstract class some methods can be concrete.In interface No accessibility modifiers are alloweded but in abstract class a accessibility modifier are alloweded.

A method overloading simply involves having a method with the same name within the class. whereas in method overriding we can change method behaviour for a derived class.

An attributes is a declarative tag that is used to convey information about the behaviors of various elements (classes, methods, assemblies, structures, enumerators, etc). it is access at compile time or run-time. Attributes are declare with a square brackets [] which is places above the elements.

[Obsolete(“Don’t use Old method, please use New method”, true)]

For example consider the bellow class. If we call the old method it will through error message.

public class myClass

{

    [Obsolete("Don't use Old method, please use New method", true)]

    public string Old() { return "Old"; }

    public string New() { return "New"; }

}

myClass omyClass = new myClass();

omyClass.Old();

In a program the attributes are used for adding metadata, like compiler instruction or other information (comments, description, etc).

Yes, but it is not accessible.we generally know that they are inherited but not accessible.

Pointer is a variable that stores the memory address of another variable. Pointers in C# have the same capabilities as in C or C++.

Some examples are given bellow:

  1. int    *i    // pointer of an integer
  2. float  *f    // pointer to a float
  3. double *d    // pointer to a double
  4. char   *ch   // pointer to a character

This is an abstract class with public abstract methods , all of which must be implemented in the inherited classes.

When we write the code, a  multicultural or multilingual application in .NET and want to distribute the core application separately from the localized modules,the localized assemblies that modify the core application ,that is known  as Satellite assembly.

A generic class is a special kind of class that can handle any types of data. We specify the data types during the object creations of that class. It is declared with the bracket <>. For example consider the following Comparer class, which has a method that compare two value and returns as Boolean output.

public class Comparer

{

    public bool Compare(Unknown t1, Unknown t2)

  {  

         if (t1.Equals(t2))

      {

            return true;

        }

        else

        {

            return false;

        }

    }

}

Comparer oComparerInt = new Comparer();

Console.WriteLine(oComparerInt.Compare(10, 10));

Comparer oComparerStr = new Comparer();

Console.WriteLine(oComparerStr.Compare("jdhsjhds", "10"));

Reflections needed when we want to determine / inspect contents of an assembly. For example: at Visual Studio editor intelligence, when we type “.” (dot) before any object, it gives us all the members of the object. This is possible for Reflection.

Beside this we need reflection for the following purposes:

  • To view attribute information at run time
  • To view the structure of assemblies at run time (classes, resources, methods)
  • It allows dynamic/late binding to methods and properties
  • In serialization, it is used to serialize and de-serialize objects
  • In web service, it is used to create and consume SOAP messages and also to generate WSDL
  • Debugging tools can use reflection to examine the state of an object.

The Multicast delegate is a delegate that points to and eventually fires off several methods.

The types of Serializations are given bellow:

1  Binary Serialization
            In this process all the public, private, read only members are serialized and convert into stream of bytes. This is used when we want a complete conversion of our objects.
2  SOAP Serialization
           In this process only public members are converted into SOAP format. This is used in web services.
3  XML Serialization
            In this process only public members are converted into XML. This is a custom serialization. Required namespaces: System.Xml, System.Xml.Serialization.

No,Once the proper catch code fires off ,the control is trferred to the finally block(if any),and the whatever follows the finally block.

In C#, pointer is really used and Microsoft disengaged to use it. But there are some situations that require pointer. We can use pointer if required at our own risk. Some sonorous are given bellow:

  • To deal with existing structures on disk
  • Some advanced COM or Platform Invoke scenarios that involve pointer
  • To performance critical codes

  • Use different data types
  • Use different number of parameters
  • Use different order of parameters

For example consider, we have a very complex object and we need XML format to show it on HTML page. Then we can create a XML file in the disk, writes all the necessary data on the XML file, and use it for the HTML page. But this is not good approach for large number of users. Extra space is required; anyone can see the XML file which creates security issue. We can overcome it by using XML serialization.

The Microsoft .Net Framework provides two types of attributes: the pre-defined attributes and custom built attributes.

Pre-define attributes are three types:

  • AttributeUsage
  • Conditional
  • Obsolete

This marks a program that some entity should not be used.

  • An MSI Installer
  • A CAB archive
  • XCopy command

StringBuilder is more efficient than string.

String :- It is Immutable and resides within System Namespace.

StringBuilder:-It is mutable and resides System.Text Namespace.

Generics are the most powerful features introduced in C# 2.@It is a type-safe data structure that allows us to write codes that works for any data types.

Some properties of unsafe codes are given bellow:

  • We can define Methods, types, and code blocks as unsafe
  • In some cases, unsafe code may increase the application’s performance by removing array bounds checks
  • Unsafe code is required in order to call native functions that require pointers
  • Using unsafe code brings security and stability risks
  • In order to compile unsafe code, the application must be compiled with /unsafe